Menu Bar
The menu bar is present at the top of the interface, and functions similarly to how other programs have their menu bars. Functionality related to doing things like camera adjustments, triggering simulations and saving audio files can be directly done here, as it can also be done in other elements of the interface.
Certain controls in the menu bar will be disabled based on the internal state of the program. For instance, options for triggering render actions will not be available when no simulation data exists.