Objects Tab
The objects tab provides the means to select and transform source & listener objects without having to interact with the viewport.
At the top of the section is the objects list box, which allows you to select which object is highlighted and active for being transformed. This action does not select which object will be simulated with / rendered with.
When an object is selected, a selection of controls become available underneath the list box. You can rename the object and adjust its position / rotation transforms. The positioning is displayed in measurements of meters. The rotation is displayed in measurements of degrees.
If you have a source object selected, you can also adjust the initial energy of the source object, with nine different “bands of energy” adjustable (so that you can simulate exciting the space with different spectral qualities, such as removing the low end).